Raid Over Moscow was an action game that appeared on a number of micro computers during the mid 1980s. The Commodore 64 and ZX Spectrum versions were probably the most well known and it was on the former that I first played it when during the early 90s a buddy of mine brought his Commodore out of the attic. Not being very technically minded he asked for my help in setting it up and after playing it for a few hours my reward was for him to loan the computer to me and a box of games.
Raid Over Moscow was my favourite game to play on the C64. The story revolves around a Cold War scenario whereby the Soviet Union is launching a nuclear attack on the United States who, due to disarmament movements which were common at the time, have given up their nuclear weapons forcing them to respond with a special attack team. It is in fact a series of mini-games covering a spaceflight/combat section, a ground battle section and a another segment involving an attack on a Soviet robot under the Kremlin.
As a game Raid Over Moscow should have been a come-and-go action game like millions of others in the 1980s. However the game’s plot developed enormous controversy with some saying that it was targeting the growing nuclear disarmament movement by saying that if people listened to them it would actually lead to war since the US would have no deterrence against Soviet aggression! In Finland the game was seen as anti-USSR propaganda and given the country’s tentative position in the Cold War a parliamentary debate was launched when the USSR issued a petition asking for it and several other publications to be banned as a result. The controversy made it the number one selling game of that year in Finland.
I think this type of game would have done well on the Master System. It would have suited the console’s action oriented library and the graphics could have certainly been enhanced.